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Immerse yourself in a distressing psychological thriller where you will have to solve mysterious murders commited between 2019 and 2020, in order to find who hydes behind all that madness. But you may find something you were not looking for, since discovering what is happening will take you into a world of darkness, terror and insanity, into a DESOLATED world.

Be part, like never before, of an exciting mystery based on Lovecraft’s Myths. Full of puzzles, sects and primordial deities, with hyper-realistic 360º graphics and a chilling sound (ambisonic - 8D). You will experience in first person the intertwined stories of four characters who will have to investigate these mysterious events from different starting points and clues. But, be careful! Your decisions can have serious consequences that will lead you to different endings.

Dive into the well-known Myths of Lovecraft in a whole new way with this immersive, first-person, Point & Click, Graphic Adventure, with a taste of Survival Horror. Awarded the "Most Innovative Game" award by PlayStation and the "Best Sound" award by Gamepolis.

You can play Desolatium on a PC / Mac or enjoy a more complete and intense experience with a VR device (Oculus or HTC Vive)

We live in a predictable world. The anesthetizing reality of our every-day only seems interrupted by fragments of horror, presented to us in the form of news about wars in third world countries, tragic accidents or pandemics. And still, even under the worst circumstances, most of us know exactly what to expect from the next day, and the next ... accepting our programmed dose of routine.

Only a few have come to glimpse something else, something that lives among us, that lurks in the dark, that hides in the corners of space and time. But they wish they had never seen it, because there is another world waiting at the limits of this one, a world of indescribable horror.

Disappearances, ritual murders, a great and ancient evil that longs to return to the world that was once his. Investigate the disappearances and try to discover what lies behind, entering a hidden and dark world where you will have to leave behind the safety of an ordinary life. Try to make sense of the truth ... and not go crazy in the process.

Desolatium is a new way to fully immerse yourself, in first person, in the Point & Click Graphic Adventure genre. It incorporates features of Survival Horror so that you can live a unique experience, such as real settings, the ambisonic sound (8D), a Lovecraftian narrative and hyper-realistic graphics, enriching your gaming experience.

  • Full Immersion: To get you fully immersed we have invested all our efforts into enhancing the sound and hyper-realistic graphics, combining them with a chilling story based on Lovecraft’s Myths, and with a decision-making system that will transport you straight into a story like you have never experienced before.

    Live the most immersive DESOLATIUM experience with the VR version (OculusRift, HTC VIVE and PlayStation VR) or enjoy a more classic experience without virtual reality (PC / Mac).

  • Hyper-realistic Graphics: Every level has been generated by recording real locations in 360º, and later integrating 3D elements in a very subtle way, in order to transport you directly into the insane universe of DESOLATIUM.

  • Ambisonic (8D) audio: The ambisonic audio (also known as 8D) generates a surrounding sound effect that appears to come from every direction, creating the feeling of being in a real scenario where danger lurks in every corner... a few steps behind you... a chilling scream behind a door... can you imagine hearing the piercing sound of a primeval god chasing you, as you try to overcome the obstacles on your way out?

    In DESOLATIUM, all the voice-overs, effects and sounds are created using this technology, in order to make you feel part of the mystery like you have never been.

    Best of all, you only need headphones to live this experience.

  • Multiple endings: In DESOLATIUM you will set the course of the adventure. Every decision you make will determine your path, taking you to a variety of situations through the different narrative lines that the game contains, and that will lead you to one of its multiple endings... Will you be able to avoid more murders? Will you find out who is behind all of this or will you prefer to be part of some ritual?

  • Chema Coca, Game Designer.
  • Juan Cassinello, Code Developer.
  • Lucía Andreo, Artist.
  • Charly Lax, Narrative Director.
  • Gonzalo Aix, Actor.
  • Mª Inmaculada Parra, Writer


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Development log


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The wind violently blew the snow, reducing vision beyond his outstretched hands; He couldn’t even see the trees in the forest anymore. The blizzard was getting stronger and he needed to get to shelter as soon as possible. Suddenly, the wind stopped, time seemed to freeze, and a clearing appeared right in front of his eyes. There was a circle of stones of different sizes, and inside there wasn’t a single snowflake… just a tall figure with long arms and strong legs. It wore no clothes despite the cold, and its face was covered by a thick mane of hair, from which a greenish glow emerged.

Greetings cultists,

2021 has arrived and we have started the new year stronger than the previous one. The game is going up ahead, but we want to share our roadmap with you.

Initially we keep our delivery date, June 2021. Luckily, the whole team has avoided the virus for now and we can continue working without too much trouble.


By the end of this month we will have finished 100% the game script, including all texts, dialogues, notes, etc. As soon as the script is ready, we will sacrifice the scriptwriters and turn them into undead to the service of the chief programmer.


We will start the production itself, a.k.a. shooting in location, recording characters’ voices and a long etcetera. We will send our byakhee to lead the way and prepare our arrival.


We will go on with the production and we’ll start integrating the scenarios with the programming. By that time, we will have a very special "demo" ready. More than a demo, it will be a brief game in which you will be able to discover a part of the lore of Desolatium. It will be free for backers, as a token of appreciation for your support.


We will have the Soundtrack ready and we will continue working to finish the Alpha Version. At this point we will need another great sacrifice ...


…that will help us in the testing phase which will begin this month. The game will already be finished, the beta testers will receive Desolatium to test it and help us achieve a solid adventure. We will put the finishing touches and fix bugs, balancing issues etc. as the beta-testers find them.


The game will be finished and ready for you to enjoy on PC and Oculus. Matching this date, Cthulhu will wake up once more and turn the seas into a boiling hell.


We will begin the ports for consoles. Using the blood of the PC and Oculus versions’ programmers we will create new monsters to work on the console versions.

See you in Carcossa,


Spooky news for Halloween

Everything was completely silent and there was not a soul in sight, not even the wind dared to blow across that part of the city. Trash piled up in the corners, but no rats or other kinds of vermin could be seen. Only a putrid smell remained in those streets.
When she reached her destination, she saw some dim lights at the entrance of the building. They were pumpkins, arranged on both sides of the entrance; inside of each of them the dancing flames of two little candles. Just as she passed between them, a lonely gust of icy wind gave her goosebumps and a sudden itch on the back of his neck made her turn. The carved face of one of those pumpkins was looking at her and ...


New look, new demo, new features and more

Greetings Cultist!

We are already on Halloween, a somewhat strange one, but for that same reason we don’t want to miss the spooky vibe. We have news for you… Desolatium has undergone a small (or big?) makeover, and we want you to be the first to see it and give us your opinion!

A new addition to the team has brought a lot of new ideas that we have loved, and hopefully you will too. The new look is a bit more ... cthulhean. We wanted to give Desolatium a bit of that pulp air that accompanied Loveraft's works, integrating rituals, mystery and terror. Judge by yourselves and tell us what you think. On the other hand, on the 31st  we will release a new version of the demo with some improvements. It will be a special Halloween version, with new implementations and the already mentioned makeover. It will be short, but we want you to get an idea of how the game is progressing.

And finally, since we are on Halloween, what could be better than some dark movie recommendations? Here you have some: "Underwater" (2020), a movie that would be just “fine” if it were not for its ending. We will only tell you that it is worth seeing what lurks in the depths... "The Mark of the Demon" (2020), we weren’t sure about this recommendation, but the Necronomicon is in it and anything that smells of Lovecraftian mythos must be seen. Even so, we warn you that it is not... well, see for yourselves. And finally “The Endless” (2017), a highly recommended film about two brothers who return to a sect many years after escaping from it, upon receiving a tape from their former brothers.

"Let his praises be sung and abundance remembered to the Black Goat of the Forests, Iä! Shub-Niggurath! The Black Goat of the Forests of ten thousand offspring!"

Gave the game a try - 

Wooo, awesome! We just watched this. Thanks for your time. we are working a lot in the game right now and making some cool stuff.

We hope to have a new demo with news really soon ;)


Me he divertido mucho, se nota el curro que habéis invertido, os paso el link de un gameplay de la demo por si os ayuda, mucha suerte!

¡Gracias! Nos lo hemos pasado genial viéndote jugar jajaja

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"All the seals have been broken, all the words have been recited and all the sacrifices are lying on the ground oozing blood. We have succeeded."

We have finished the Kickstarter campaign exceeding our expectations. Now it's time to work hard to get Desolatium to exceed yours. We will keep you updated on our progress to show you how everything develops. There may be some surprises… but we don't want to anticipate anything yet.

We can only thank all our backers for the trust you have placed in us, we hope to be worthy of it.

Even though Kickstarter is over you can still support us through Indiegogo!

Get the game for a limited price and exclusive rewards -> https://indiegogo.com/projects/desolatium-graphic-adventure-based-on-lovecraft

Thank you very much and  iä! iä! Cthulhu fhtagn!

Ph'nglui mglw'nafh Cthulhu R'lyeh wgah-nagl fhtagn.

(1 edit)


Our KickStarter campaign is being amazing, thanks for your support guys, we have been founded in less than 24 hours.

BUT there are few weeks left, so don't lose the opportunity to be part of the game



(3 edits)


Kickstarter campaign kicks off TOMORROW (Wednesday)!

Set up an alarm NOW and be notified when it goes live 


#DESOLATIUM will be available for VR and non-VR platforms.

Thank you!


Fun Game i like the art style!

Thanks a lot! We are working in the lore and art of the game so we hope to have news soon.


We see the light at the light at the end of the tunnel... We're launching the #DESOLATIUM Kickstarter campaign tomorrow.

You can SET A NOTIFICATION right here:


Consider supporting our #Lovecraft VR/Non-VR graphic adventure & survival #horror game.


looks very juicy.. but is this only for VR?


Thanks for your interest!

Sorry but at the moment we are developing only for VR.

ah i see, thanks anyway :)

(1 edit)

Hi Harunomaki!

Finally we are developing Desolatium for desktop too :)

Also we're launching the #DESOLATIUM Kickstarter campaign tomorrow.

You can SET A NOTIFICATION right here:


Consider supporting our #Lovecraft VR/Non-VR graphic adventure & survival #horror game.